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Entity task reference

BREED

Counts an entity-breeding event credited to the assigned player. This type is registered on Minecraft 1.10 and newer.

task_type: "BREED"
required_amount: 2
required_target: COW
  • Target: New entity type.
  • Progress: One per breeding event.
  • Common mistake: The assigned player must be the breeder reported by the event.

FISH_ENTITY

Counts an entity caught with a fishing rod.

task_type: "FISH_ENTITY"
required_amount: 1
required_target: ZOMBIE
  • Target: Caught entity type.
  • Progress: One per catch event.
  • Common mistake: Caught item entities also enter the entity event. Use FISH_ITEM for material targets.

KILL

Counts a living entity killed by the assigned player.

task_type: "KILL"
required_amount: 5
required_targets:
  - ZOMBIE
  - SKELETON
  • Target: Killed entity type.
  • Progress: One per entity.
  • Common mistake: The player must be reported as the killer.

MILK

Counts a successful player interaction that milks a cow.

task_type: "MILK"
required_amount: 3
  • Target: None.
  • Progress: One per allowed interaction.
  • Common mistake: A cancelled interaction does not count.

SHEAR

Counts a successful entity-shear event.

task_type: "SHEAR"
required_amount: 3
conditions:
  sheep_color: WHITE
  • Target: None.
  • Progress: One per allowed shear event.
  • Common mistake: Use sheep_color to restrict sheep color; do not add a target.

TAME

Counts an entity tamed by the assigned player.

task_type: "TAME"
required_amount: 2
required_target: WOLF
  • Target: Tamed entity type.
  • Progress: One per tame event.
  • Common mistake: The new owner must be a player.

Entity conditions

Use sheep_color only for sheep events. Use required_villager only where the event can contain a villager. An unrelated entity condition can allow the event instead of blocking it.